
#SURVIVE THE NIGHTS WIKI FULL#
The game had originally been planned for a February 2015 alpha release, beta release in April 2015, and a August 2015 full release. Shortly after entering Steam Greenlight, a Kickstarter page was made with an original goal of £12,000, exceeding that goal and finally reaching a total of £108,398 in support from 6,262 backers. Three months later, the game went into Steam Greenlight, hitting the top 100 list within 24 hours, and the #1 position within 5 days, being greenlit within 12 days. In early 2014, a2z(Interactive) Ltd had expanded to 5 members and began designing the original concept video for the game which were released onto a Steam concept page.

The original idea for Survive the Nights was conceived by a2z(Interactive) Ltd founders Joseph Ciappa (Brooklyn, NY) and James Wright (Hull, UK) who had became friends playing online games and hosting a Minecraft server together. A mental health system is used to deal with excessive PvP gameplay, creating gradually worse consequences for killing other players until eventual suicide. The game will incorporate an RPG style leveling system as a player does a specific task, they get more efficient at it. Generators are used to deliver electricity to power structures and combining components together to craft items, such as traps, which are useful to further a player's survival. Vehicles can be repaired and used for transportation or as a mobile shelter. All structures are enterable and can be fortified with planks, locks, and various crafted traps. Rather than building structures, players must find and use proper tools for a variety of repairs and fortification to existing structures or camp in rural locations. Half of the 100,000 objects in game are interactable, with 24,154 fellable trees, 15,858 fixed objects, and over 400 structures. Body temperature must also be maintained. The game utilizes day and night cycles, along with season and dynamic weather systems, which are meant to encourage players to stockpile resources for winter. During the day, players are able to scavenge, hunt and loot for food, water, and a variety of useful items in addition to securing a place to spend the nights. The zombies are less aggressive during the day and more aggressive in darkness. The player must maintain proper calorie and water intake to maintain overall health without this the player gradually become weak and starve. The goal of Survive the Nights is to survive against zombies and other players for as long as possible. The main objective is to survive against zombies and other potential online players while having to scavenge for food, water, medical supplies, and various other items. The game takes place on Black Island, a 64km² fictional island. This is the first game to be released by independent game developer a2z(Interactive) Ltd through a successful KickStarter campaign.
#SURVIVE THE NIGHTS WIKI WINDOWS#
Survive the Nights is a multiplayer, open world, survival horror video game currently being developed for Microsoft Windows and macOS. Search Survive the Nights (video game) on Amazon. Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value).

John Watson, Andre Kats, Jos Heuvelink, Joseph Ciappa

Lua error in Module:Wikidata at line 798: attempt to index field 'wikibase' (a nil value).
